Schroeder, Peter
- Bolz, Jeff and Farmer, Ian, el al. (2003) Sparse Matrix Solvers on the GPU: Conjugate Gradients and Multigrid
- Oswald, Peter and Schröder, Peter (2003) Composite primal/dual √3-subdivision schemes
- Schkolne, Steven and Ishii, Hiroshi, el al. (2003) Tangible + Virtual = A Flexible 3D Interface for Spatial Construction Applied to DNA
- Schkolne, Steven and Schröder, Peter (2002) Assembling and Rearranging Digital Objects in Physical Space with Tongs, a Gluegun, and a Lightsaber; 10.7907/Z9PC30C8
- Schröder, Peter (2002) Subdivision as a Fundamental Building Block of Digital Geometry Processing Algorithms
- Hormann, Kai and Spinello, Salvatore, el al. (2002) C¹-continuous Terrain Reconstruction from Sparse Contours
- Grinspun, Eitan and Krysl, Petr, el al. (2002) CHARMS: A Simple Framework for Adaptive Simulation
- Khodakovsky, Andrei and Alliez, Pierre, el al. (2002) Near-Optimal Connectivity Encoding of 2-Manifold Polygon Meshes
- Meyer, Mark and Desbrun, Mathieu, el al. (2002) Discrete Differential-Geometry Operators for Triangulated 2-Manifolds
- Grinspun, Eitan and Schröder, Peter (2001) Normal Bounds for Subdivision-Surface Interference Detection
- Litke, Nathan and Levin, Adi, el al. (2001) Fitting Subdivision Surfaces
- Schröder, P. (2001) Subdivision, multiresolution and the construction of
scalable algorithms in computer graphics
- Schkolne, Steven and Schröder, Peter (1999) Surface Drawing; 10.7907/Z97H1GKB
- Zorin, Denis and Schröder, Peter, el al. (1996) Interpolating Subdivision for Meshes of Arbitary Topology; 10.7907/Z93B5X5W